Deadlock gameplay updates
Latest changes from the PlayDeadlock changelog. SoulCount highlights related heroes and items with icons so balance notes are easier to scan.
04-10-2026 Update
[ General ] - Parrying is now allowed while ground dashing in order to bring it in-line with air dashing - Parry anti mash protection previously would last for 0.25s after the parry success (so you couldn't parry again for that duration). It is now for 0.25s o
03-25-2026 Update
- Bebop: Base health regen increased from 1.5 to 2.5 - Calico: Leaping Slash base damage increased from 50 to 60 - Celeste: Base regen reduced from 2 to 1 - Celeste: Dazzling Trick T3 silence duration reduced from +2s to +1.5s - Doorman: Call Bell slow increas
03-21-2026 Update
- Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december) - Hero health growth increased by +3 and 4% - Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/1
03-06-2026 Update
Deadlock - Gameplay Update - 03-06-2026 - Steam News [ General ] - Can now jump during slide - Dash jump grants a very brief period with increased air control (30% for 0.25s) - Shrine is now easier to kill for the first one and harder for the second. HP from 8